OPAF II Event Information Page
PLEASE READ THROUGH ALL INFORMATION
THIS EVENT REQUIRES BIO BB’S
This is where all information can be found specific to this event. This page will be updated as new details become available.
When:
Friday 29th March - Sunday 31st March 2024
Event Length:
3 days
Start:
10am Friday 29th
Where:
Taranaki Airsoft Rangers Inc
590 Denbigh Road
Midhirst,
Taranaki
SIGN AT ENTRANCE
Entrance is on the R/H side of the road and marked by the large TAR sign.
once you have entered the driveway, travel all the way down until you are greeted by staff at the entrance to the camping/carpark area. The staff will direct you as to what you need to do.
once you have parked you need to promptly get you airsoft guns and make your way to registration/chrono.
On-Site Facilities:
- Free on-site camping for anyone to use
- Large 20M x 20M marquee that will accommodate all players/staff
- Tables and seating in marquee
- Multiple on-site toilets
- Fresh drinking water will be supplied for all three days
On-Site Retailers
Multiple retailers will be supplying players with all their needs whilst at the event.
we have the following retailers:
- Special FX / EXFog Anti Fog system
- Gunny Tactical
- Unlimited Airsoft
- Black Rook Creations
- Night Raider
OPAF II SCHEDULE
Thursday 28th
9am - 5pm Staff on site to set up facilities
Players can organise to arrive on this day if pre-arranged with the event co-ordinators.
Friday 29th (public holiday)
9am - 12am Staff on site
12am - 3pm Gates open/ Registration
3pm - 4pm safety briefings (mandatory)
Failure to attend safety briefing will void you from attending the Saturday scenario and helicopter flight.
4pm - 5pm IPSC shooting competition
6pm gates close
Saturday 30th
8am - 9:30am Final prep
9:30am - 1pm Game scenario
1pm - 2pm Lunch
2pm - 5pm Game scenario
7pm - 8pm On-site catering
8pm - 9pm Prep for night game
9pm - 12pm Night scenario
Sunday 31st
10am - 12am Game scenario
12am - 1pm Lunch
1pm - 3pm Game scenario
4pm - 5pm Prize giving
5pm - 6pm On-site catering
6pm Socialising
Monday 32nd (public holiday)
9am - 5pm Staff pack down / attendees leaving
Friday Registration / Safety Brief / Chrono Requirements
ALL player are required to register, chrono and attend all safety briefings. failure to do so will result in you not being able to attend the event.
Friday Registration
Your name MUST match the name that you bought the ticket under.
Players Will Receive
All players will receive the following "Player Pack"
- 3 day entry to event
- Identification wrist bands
- On-site catered dinner Saturday & Sunday
- 2 x Team colored Event PVC patches
- G&G Hat
- G&G Patch
- Custom event Dog Tag
- Airsoft Tourniquet (Medic rule)
- Head Over face covering
- Dead rag (Color: RED)
- Red LED Dead light (night Op)
Safety Briefing
Players MUST attend all safety briefing's on Friday that are required of them. Players that purchase a helicopter insertion ticket MUST attend a separate safety briefing that will be conducted by the Mid West Helicopter staff.
Chrono
All guns that players intend to use over the duration of the event MUST comply with the TAR gun performance rules and the Night OP performance rules as below. All guns need a visible colored zip tie to identify its performance class before you entre the field.
Rule Exemption
All players that are not paid TAR members (players attending from out of region from other clubs or groups) will be exempt from rule 1.3 Probation period.
Night OP Rules
Chrono
ALL guns must not exceed 1.13 Joules using the players BB weight that they will be using in game.
Players are only to use their guns in Semi only.
Tracer Units
All players are encouraged to use tracer units during the night operation.
Night Vision / Thermal NVG
NVG devises are allowed to be used.
All NVG players will be EVENLY divided across both teams to mitigate problems and keep teams fair. This is a none negotiable.
White Light
A weapon mounted white light is mandatory for the night Op. This is for safety and a non negotiable.
This can be as simple as a small torch being tapped to your weapon.
Respawning player / safety officer identification
All players/safety officers will be supplied with a small Red LED light that must be worn and used as identification. This is so you can be identified as a respawning or non playing person so to minimise issues with players being misidentified and targeted.
Projectile Devices 40mm chalk TAGinn
All projectile devices such as 40mm grenade launchers are permitted.
30 meter minimum engagement distance
5m diameter hit zone
These projectiles are for HARD targets only, and are for "lobbing" and not firing straight at targets.
permitted targets as listed below
- Stuart Tank
- Scorpion Tank
- Buildings
Smoke Grenades
ONLY Enola Gaye and M18 PCF smoke grenades are permitted.
All smoke grenades are to be used appropriately. DO NOT use smoke grenades in dense scrub or areas that could pose a fire risk.
Ear Protection
High Db noise canceling ear pro is highly recommended. It is the players responsibility to look after and protect their hearing.
EAR PLUGS / EARMUFFS ARE NOT PERMITTED
Radio Communication
Radios are highly recommended. Only use channels that are designated to you by the event admin. Keep ALL communication respectful and only use it when it is required.
Players are to follow all admin instructions given over the radio. If players around you do not have a radio when instruction are given, it is the responsibility of the player receiving those instructions to make sure non radio players receive the same information.
Is there any uniform requirement?
NO! There is no team specific uniforms required at this event. you are welcome to play in any kit as team colors will be supplied
Safety around vehicles & helicopter
Safe Navigation Around Tanks/Carriers
Players must follow all instructions from Tank safety officer when manoeuvring around the Tank
Safe navigation around Anti-Aircraft gun
Players are to follow the safety officer’s instructions at all times.
Safe navigation around the Field Artillery Gun
Players are to follow the safety officer’s instructions at all times.
Safe navigation around pyrotechnic effects
Players are to follow the Pyrotechnic safety officer’s instructions at all times. Safety exclusions zone signs will mark all pyro locations and players must not enter exclusion zones.
Safe navigation around helicopter + Entry and Exit
Players are to follow both the pilots and ground crew instructions at all times.
TAR FIELD MAP
Game scenario Medic Rule
A BRIGHT RED RAG will be issued to all players so they can identify as “bleeding out” or “dead” so to minimise any players been shot.
A player can opt NOT to call for team member or medic assistance if they feel it is not in the best interest of their assisting team members and instead, can stay in place for the 2 minute bleed out period before returning to the closest available respawn point.
EXCLUSIVE DISCOUNTS
All paid attendees will receive exclusive discount codes via email.
MORE INFORMATION TO COME......